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Crimson Company
7.24Compete for contested options while managing cost and timing.
Mortum: Medieval Detective
7.40Coordinate shared actions while clues or threats pressure the group.
Conquest Of The Fallen Lands
6.79
Tail Feathers
7.04Roll dice and choose how to use the results for tactical outcomes.
Hordes
7.55
Navia Dratp
7.15Move pieces across a map while planning position and timing.
Meeple War
6.55Place workers to claim actions and turn resources into plans.
Arkeis
7.87Coordinate with teammates to solve the game's shared challenge.
Masters Of The Universe: The Board Game – Clash For Eternia
7.85Coordinate with teammates to solve the game's shared challenge.
Arkham Noir: Case #2 – Called Forth By Thunder
7.11Collect matching sets while timing when to score or trade them.
Drakon (fourth Edition)
6.49Build routes and networks to connect locations efficiently.
Tomb
6.33Roll dice and choose how to use the results for tactical outcomes.
Dungeoneer: Tomb Of The Lich Lord
6.10Place tiles carefully to build spatial scoring patterns.
Nightfall: The Coldest War
7.27Build a deck or pool that turns small actions into stronger combos.
Cadwallon: City Of Thieves
6.27Move goods between locations while optimizing routes and timing.
Talisman (third Edition)
6.34Roll dice and choose how to use the results for tactical outcomes.
Frostgrave: Second Edition
8.67Spend limited actions each turn to balance movement, setup, and scoring.
Direwild
7.46Build a deck or pool that turns small actions into stronger combos.
Merchants Of Magick: A Set A Watch Tale
7.50Mark choices on a sheet to build patterns and complete objectives.
Tsukuyumi: Full Moon Down (second Edition)
7.47Commit presence to key areas and fight for influence where it matters.
Keyforge: Dark Tidings
7.68Manage cards in hand to time plays, combos, and scoring windows.
The Red Dragon Inn 6: Villains
7.97Bluff, read opponents, and time reveals around hidden information.
Warhammer: The Game Of Fantasy Battles (8th Edition)
7.40Roll dice and choose how to use the results for tactical outcomes.
Goblins, Inc.
6.39Place tiles carefully to build spatial scoring patterns.