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Mutabo: Family & Kids
7.60
El Ilustrado
7.58Answer questions and manage progress around what you know.
Dragon Noir 2: L'epreuve
7.34Maneuver forces across tactical or historical battle maps.
Detective Stories: History Edition – Kaifeng 982
7.45Use clues and contradictions to deduce hidden information.
Forwarder Of Xanadu
7.15Move goods between locations while optimizing routes and timing.
Splut!
6.67
Lantern
6.68Mark choices on a sheet to build patterns and complete objectives.
Edgar & Lucien
6.86Commit presence to key areas and fight for influence where it matters.
Argoat
6.60
Rogue Dungeon
7.87Roll dice and choose how to use the results for tactical outcomes.
Creepy Falls
6.46Place workers to claim actions and turn resources into plans.
Unfinished Case Of Holmes
6.18Coordinate shared actions while clues or threats pressure the group.
????? (bob Jiten)
6.59Use clues and contradictions to deduce hidden information.
Journey Adventure Quest
8.44Collect matching sets while timing when to score or trade them.
Magic: The Gathering – Duel Decks: Merfolk Vs. Goblins
7.37Play event cards to drive map pressure and long-term timing.
Die In The Dungeon!
6.64Solve a self-contained solo challenge against the game system.
A Song Of Ice & Fire: Tabletop Miniatures Game – Targaryen Starter Set
8.66Place workers to claim actions and turn resources into plans.
Friegas Tú
7.02Bluff, read opponents, and time reveals around hidden information.
Mystick Domination
6.42
Magic: The Gathering — Game Night: Free For All
7.26Manage cards in hand to time plays, combos, and scoring windows.
Claim Anniversary Edition
7.86Play suited cards to win tricks and manage timing.
Mission Impractical
6.61Shape the story through prompts, choices, and table-driven outcomes.
Boom, Bang, Gold
6.17Use physical skill and timing to pull off the key moves.
Wayward Board Game
8.26Build routes and networks to connect locations efficiently.