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Deadlands: Doomtown
7.25Manage cards in hand to time plays, combos, and scoring windows.
Dungeon Command: Blood Of Gruumsh
7.51Play event cards to drive map pressure and long-term timing.
Tsukiji
7.23Compete for contested options while managing cost and timing.
Skytear Horde
7.44Coordinate with teammates to solve the game's shared challenge.
1066, Tears To Many Mothers: The Battle Of Hastings
7.02Solve a self-contained solo challenge against the game system.
Crystallo
6.96Spot patterns quickly and react before opponents do.
Forests Of Pangaia
7.45Build patterns from chosen pieces to unlock scoring opportunities.
Munchkin Marvel
6.81Roll dice and choose how to use the results for tactical outcomes.
Kobayakawa
6.33Use clues and contradictions to deduce hidden information.
Unsurmountable
6.81Build routes and networks to connect locations efficiently.
Ugly Gryphon Inn
6.80Solve a self-contained solo challenge against the game system.
Nefarious
6.26Manage cards in hand to time plays, combos, and scoring windows.
Firefly Fluxx
6.67Collect matching sets while timing when to score or trade them.
Sator Arepo Tenet Opera Rotas
6.87Place tiles carefully to build spatial scoring patterns.
Durian
6.89Use clues and contradictions to deduce hidden information.
Nevermore
6.66Collect matching sets while timing when to score or trade them.
Sherlock: The Tomb Of The Archaeologist
6.66Coordinate shared actions while clues or threats pressure the group.
Game Of Trains
6.35Build patterns from chosen pieces to unlock scoring opportunities.
Timeline: American History
6.68Answer questions and manage progress around what you know.
Dark Souls: The Card Game
6.83Build a deck or pool that turns small actions into stronger combos.
Dog Lover
6.79Collect matching sets while timing when to score or trade them.
Hand Of Fate: Ordeals
7.20Build a deck or pool that turns small actions into stronger combos.
Munchkin Cthulhu
6.20Roll dice and choose how to use the results for tactical outcomes.
1911 Amundsen Vs Scott
6.69Draft from shared options to assemble a plan over successive turns.