Find your next board game
2017
Ages 12+
Gaia Project
8.39
1-4 players
60-150 min
4.4 weight
Strategy
Civilization
Economic
Miniatures
End Game Bonuses
Hexagon Grid
Income
Category: Combinatorial
Components: Control Boards
2012
Ages 12+
Terra Mystica
8.07
2-5 players
60-150 min
3.97 weight
Strategy
Civilization
Economic
Fantasy
Area Majority / Influence
Chaining
End Game Bonuses
Category: Combinatorial
Components: Control Boards
2014
Ages 13+
Fields Of Arle
8.04
1-2 players
60-120 min
3.86 weight
Strategy
Economic
Farming
Industry / Manufacturing
Automatic Resource Growth
Highest-Lowest Scoring
Income
Animals: Cattle / Cows
Animals: Horses
2005
Ages 12+
Caylus
7.72
2-5 players
60-150 min
3.8 weight
Strategy
City Building
Economic
Medieval
Action Queue
Ownership
Turn Order: Claim Action
Category: Combinatorial
Components: Wooden pieces & boards
2022
Ages 12+
Carnegie
8.04
1-4 players
90-120 min
3.82 weight
Strategy
Economic
Industry / Manufacturing
Post-Napoleonic
Action Retrieval
Area Movement
Connections
Category: Combinatorial
Components: Game Trayz Inside
1986
Ages 14+
1830: Railways & Robber Barons
7.87
2-7 players
180-360 min
4.16 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Hexagon Grid
Investment
Category: Combinatorial
Components: Map (Continental / National scale)
2006
Ages 13+
Imperial
7.60
2-6 players
120-180 min
3.56 weight
Strategy
Economic
Nautical
Political
Advantage Token
Area Majority / Influence
Area Movement
Category: Combinatorial
Continents: Europe
2009
Ages 12+
Imperial 2030
7.65
2-6 players
120-180 min
3.51 weight
Strategy
Economic
Nautical
Political
Area Majority / Influence
Area Movement
Investment
Category: Combinatorial
Components: Map (Global Scale)
2012
Ages 14+
The Great Zimbabwe
7.83
2-5 players
90-150 min
3.69 weight
Strategy
Civilization
Economic
Industry / Manufacturing
Auction/Bidding
Mancala
Modular Board
Category: Combinatorial
Country: Zimbabwe
2007
Ages 12+
Wabash Cannonball
7.25
2-6 players
30-60 min
2.78 weight
Strategy
Economic
Post-Napoleonic
Trains
Auction: Turn Order Until Pass
Auction/Bidding
Investment
Category: Combinatorial
Cities: Chicago (Illinois, USA)
2017
Ages 10+
Photosynthesis
6.99
2-4 players
30-60 min
2.26 weight
Abstract
Family
Abstract Strategy
Economic
Action Points
Area Majority / Influence
Bias
Category: Combinatorial
Components: 3-Dimensional (3D)
2020
Ages 12+
Ride The Rails
7.18
3-5 players
45-60 min
2.23 weight
Strategy
Economic
Trains
Transportation
Hexagon Grid
Network and Route Building
Pick-up and Deliver
Category: Combinatorial
Country: USA
2017
Ages 12+
Iberian Gauge
7.33
3-5 players
60-90 min
2.37 weight
Strategy
Economic
Trains
Action Queue
Connections
Hexagon Grid
Category: Combinatorial
Country: Portugal
2008
Gulf, Mobile & Ohio
7.13
3-5 players
45-60 min
2.8 weight
Strategy
Economic
Trains
Auction/Bidding
Connections
Hexagon Grid
Category: Combinatorial
Series: Cube Rails
2015
Trans-siberian Railroad
7.14
3-5 players
45-90 min
3.08 weight
Strategy
Economic
Trains
Auction: Turn Order Until Pass
Auction/Bidding
Income
Category: Combinatorial
Components: Map (Continental / National scale)
2018
Ages 12+
Futuropia
6.35
1-4 players
?-? min
2.36 weight
Strategy
Economic
Environmental
Industry / Manufacturing
Simulation
Category: Combinatorial
Theme: Retro
1974
Ages 10+
Conquest
6.39
2-4 players
?-? min
2.48 weight
Wargames
Abstract Strategy
Ancient
Wargame
Action Points
Point to Point Movement
Category: Combinatorial
Digital Implementations: VASSAL
2018
The Soo Line
6.87
3-5 players
?-? min
2.11 weight
Strategy
Economic
Trains
Auction/Bidding
Hexagon Grid
Network and Route Building
Category: Combinatorial
Country: USA
2022
Ages 12+
1888-n
7.53
2-6 players
150-200 min
3.67 weight
Economic
Trains
Transportation
Auction/Bidding
Investment
Market
Category: Combinatorial
Country: China