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Warhammer: Invasion
7.24Manage cards in hand to time plays, combos, and scoring windows.
Smash Up: Science Fiction Double Feature
7.26Commit presence to key areas and fight for influence where it matters.
Odin's Ravens (second Edition)
7.01Manage cards in hand to time plays, combos, and scoring windows.
Smash Up: The Obligatory Cthulhu Set
6.74Commit presence to key areas and fight for influence where it matters.
Odin's Ravens
6.66Cover spaces on a grid to build a spatial scoring plan.
Thunder & Lightning
7.17Bluff, read opponents, and time reveals around hidden information.
Hera And Zeus
6.49Bluff, read opponents, and time reveals around hidden information.
Fight For Olympus
6.69Manage cards in hand to time plays, combos, and scoring windows.
Omen: Edge Of The Aegean
7.40Commit presence to key areas and fight for influence where it matters.
Omen: Fires In The East
7.49Commit presence to key areas and fight for influence where it matters.
Epic Card Game: Duels
6.97Draft from shared options to assemble a plan over successive turns.
Lumeria: War Of The Gods
7.16Commit presence to key areas and fight for influence where it matters.
Battlefields Of Olympus
6.12Play event cards to drive map pressure and long-term timing.
Epic Card Game: Guardians Of Gowana
7.50Draft from shared options to assemble a plan over successive turns.
Monster! Monster!
7.30Hide unit identities or deployments until timing reveals the threat.
Myths And Legends
6.25Draft from shared options to assemble a plan over successive turns.
Maha Yodha
6.18Manage cards in hand to time plays, combos, and scoring windows.
Ragnarök: Aesir And Jötunn
6.79Roll dice and choose how to use the results for tactical outcomes.
Berserk: Knights And Villains
6.28Move forces between areas to control positions and pressure rivals.