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Arkham Horror: The Card Game
8.13Build investigator decks and resolve branching Lovecraftian scenarios.
Marvel Champions: The Card Game
8.13Build hero decks and combo powers against modular villain scenarios.
Aeon's End
7.91Build a no-shuffle deck to coordinate spells against a shared nemesis.
Oathsworn: Into The Deepwood
9.07Face cinematic boss battles after branching story chapters and party decisions.
Aeon's End: War Eternal
8.27Coordinate breaches, spells, and turn order against relentless nemeses.
Legendary Encounters: An Alien Deck Building Game
7.76Build a deck together while movie objectives and aliens escalate.
The Lord Of The Rings: The Card Game
7.66Build hero decks to quest, fight enemies, and survive encounter decks.
Aeon's End: Legacy
8.07Build a deck or pool that turns small actions into stronger combos.
Star Realms: Frontiers
7.95Build a deck or pool that turns small actions into stronger combos.
Marvel United
7.59Coordinate with teammates to solve the game's shared challenge.
Aeon's End: The New Age
8.54Build a deck or pool that turns small actions into stronger combos.
Sprawlopolis
7.34Coordinate with teammates to solve the game's shared challenge.
Arkham Horror: The Card Game (revised Edition)
8.69Coordinate with teammates to solve the game's shared challenge.
Pathfinder Adventure Card Game: Rise Of The Runelords – Base Set
7.17Build a deck or pool that turns small actions into stronger combos.
Unlock!: Heroic Adventures
7.64Coordinate with teammates to solve the game's shared challenge.
Elder Sign
6.97Coordinate with teammates to solve the game's shared challenge.
Onirim (second Edition)
7.05Coordinate with teammates to solve the game's shared challenge.
Space Hulk: Death Angel – The Card Game
7.00Coordinate with teammates to solve the game's shared challenge.
The Villagers
7.16Coordinate shared actions while clues or threats pressure the group.
Warhammer Quest: The Adventure Card Game
7.32Coordinate with teammates to solve the game's shared challenge.
One Deck Dungeon
6.96Build a deck or pool that turns small actions into stronger combos.
The Lost Expedition
7.06Coordinate with teammates to solve the game's shared challenge.
Palm Island
7.09Build a deck or pool that turns small actions into stronger combos.
Call To Adventure
7.10Build a deck or pool that turns small actions into stronger combos.