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Stroop
6.32Use physical skill and timing to pull off the key moves.
It's Mine
7.01Commit presence to key areas and fight for influence where it matters.
Codex: Card-time Strategy – Starter Set
6.93Build a deck or pool that turns small actions into stronger combos.
Robot Master
6.36Place tiles carefully to build spatial scoring patterns.
Ruins: Death Binder
7.18Build a deck or pool that turns small actions into stronger combos.
Manitou
6.09Commit presence to key areas and fight for influence where it matters.
We Didn't Playtest This: Legacies
6.07Manage cards in hand to time plays, combos, and scoring windows.
Starforce 'alpha Centauri': Interstellar Conflict In The 25th Century
6.36Maneuver forces across tactical or historical battle maps.
Dragon Run
6.11Push your luck for bigger rewards while risk keeps building.
Tricky Time Crisis
7.23Play suited cards to win tricks and manage timing.
Warhammer 40,000 Dice Masters: Battle For Ultramar Campaign Box
7.08Build a deck or pool that turns small actions into stronger combos.
100 Swords: The Blue Mammoth's Dungeon
6.70Build a deck or pool that turns small actions into stronger combos.
Mage Tower, A Tower Defense Card Game
6.66Build a deck or pool that turns small actions into stronger combos.
Terrible Monster
6.51Manage cards in hand to time plays, combos, and scoring windows.
Anno 1701: Das Kartenspiel
6.27Roll dice and choose how to use the results for tactical outcomes.
Snapshot: Wildlife Photographer
7.35Push your luck for bigger rewards while risk keeps building.
Turbo Drift
6.57Draft from shared options to assemble a plan over successive turns.
Galilean Moons
7.08Place workers to claim actions and turn resources into plans.
Kampf Gegen Das Spiessertum
6.74Manage cards in hand to time plays, combos, and scoring windows.
Canalis
6.28Build routes and networks to connect locations efficiently.
Wonky
6.31Push your luck for bigger rewards while risk keeps building.
Warehouse 13: The Board Game
7.19Coordinate shared actions while clues or threats pressure the group.
Campanile
6.16Bluff, read opponents, and time reveals around hidden information.
Twin Palms
6.48Play suited cards to win tricks and manage timing.