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Samurai Sword
6.66Use clues and contradictions to deduce hidden information.
Arena: Roma Ii
6.88Spend limited actions each turn to balance movement, setup, and scoring.
Belratti
7.13Coordinate shared actions while clues or threats pressure the group.
Snake Oil
6.67Manage cards in hand to time plays, combos, and scoring windows.
Disney Lorcana
7.34
Timebomb
7.15Bluff, read opponents, and time reveals around hidden information.
Hidden Leaders
6.86Use clues and contradictions to deduce hidden information.
Pax Pamir
7.39Negotiate deals and shifting promises to improve your position.
Cabo (second Edition)
7.31Remember hidden information and use recall to make better choices.
Dice Throne: Season Two – Tactician V. Huntress
7.80Roll dice and choose how to use the results for tactical outcomes.
Cthulhu Realms
6.69Build a deck or pool that turns small actions into stronger combos.
Thunderstone Advance: Numenera
7.27Build a deck or pool that turns small actions into stronger combos.
Archaeology: The Card Game
6.66Push your luck for bigger rewards while risk keeps building.
Ascension: Realms Unraveled
7.51Build a deck or pool that turns small actions into stronger combos.
Cutthroat Caverns
6.52Manage cards in hand to time plays, combos, and scoring windows.
Boss Monster 2: The Next Level
6.71Compete for contested options while managing cost and timing.
You're Bluffing!
6.57Bluff, read opponents, and time reveals around hidden information.
Show Manager
6.99Compete for contested options while managing cost and timing.
Harbour
6.49Place workers to claim actions and turn resources into plans.
Warhammer Underworlds: Nightvault
7.74Build a deck or pool that turns small actions into stronger combos.
Pit
6.38Make decisions quickly while the game unfolds in real time.
Spades
6.79Play suited cards to win tricks and manage timing.
Ribbit
6.77Bluff, read opponents, and time reveals around hidden information.
Sorcerer
7.58Build a deck or pool that turns small actions into stronger combos.