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Hostage Negotiator: Crime Wave
7.42Solve a self-contained solo challenge against the game system.
The Lord Of The Rings: The Fellowship Of The Ring Deck-building Game
6.81Build a deck or pool that turns small actions into stronger combos.
Songbirds
6.87Commit presence to key areas and fight for influence where it matters.
Ascension: Apprentice Edition
7.08Build a deck or pool that turns small actions into stronger combos.
Familiar Tales
7.86Build a deck or pool that turns small actions into stronger combos.
Trailblazers
7.49Build routes and networks to connect locations efficiently.
Mr. Cabbagehead's Garden
7.13Push your luck for bigger rewards while risk keeps building.
The Grimm Masquerade
6.91Use clues and contradictions to deduce hidden information.
Trash Pandas
6.54Push your luck for bigger rewards while risk keeps building.
Colony
6.59Build a deck or pool that turns small actions into stronger combos.
Braverats
6.46
Bezzerwizzer +
6.41Bluff, read opponents, and time reveals around hidden information.
Coyote
6.64Use clues and contradictions to deduce hidden information.
Haven
6.99Push your luck for bigger rewards while risk keeps building.
Dice Throne: Season One Rerolled – Pyromancer V. Shadow Thief
7.77Coordinate with teammates around shared goals and table pressure.
Boggle
6.22Make decisions quickly while the game unfolds in real time.
Timeline
6.49Answer questions and manage progress around what you know.
Set A Watch: Swords Of The Coin
7.67Coordinate with teammates to solve the game's shared challenge.
Kupferkessel Co.
6.92Remember hidden information and use recall to make better choices.
Village Pillage
7.37Manage cards in hand to time plays, combos, and scoring windows.
Dungeon Command: Heart Of Cormyr
7.37Play event cards to drive map pressure and long-term timing.
What The Heck?
6.47Bluff, read opponents, and time reveals around hidden information.
Vampire: The Masquerade – Vendetta
7.27Build a deck or pool that turns small actions into stronger combos.
The Battle For Hill 218
6.58Place tiles carefully to build spatial scoring patterns.