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Category: Abstract Strategy
Mechanism: Hand Management
Classification: Variable Player Powers
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2014
Ages 14+
Dogs Of War
7.50
3-5 players
?-? min
2.65 weight
Strategy
Abstract Strategy
Fantasy
Negotiation
Area Majority / Influence
Hand Management
Tug of War
Components: Miniatures
Crowdfunding: Kickstarter
2017
Ages 10+
Shadows In Kyoto
6.80
2 players
15-30 min
2.08 weight
Abstract
Strategy
Abstract Strategy
Bluffing
Deduction
Grid Movement
Hand Management
Secret Unit Deployment
Cities: Kyoto (Japan)
Country: Japan
2016
Ages 14+
Ninja Camp
6.70
2-4 players
15-30 min
1.55 weight
Family
Abstract Strategy
Card Game
Hand Management
Map Reduction
Modular Board
Components: Meeples
Crowdfunding: Kickstarter
2007
Ages 10+
Day & Night
6.60
2 players
?-? min
2.45 weight
Abstract
Strategy
Abstract Strategy
Fantasy
Area Majority / Influence
Hand Management
Pattern Building
Components: 6 x 8 Grids
Players: Two Player Only Games
2015
Ages 10+
Hack Trick
6.40
2-4 players
15-25 min
1.43 weight
Abstract
Family
Abstract Strategy
Card Game
Deduction
Area Majority / Influence
Hand Management
Variable Player Powers
Digital Implementations: Board Game Arena
Theme: Hackers
2009
Ages 15+
Kingpin
6.10
2 players
?-? min
2.29 weight
Strategy
Abstract Strategy
Fighting
Mafia
Grid Movement
Hand Management
Tile Placement
Players: Two Player Only Games
2011
Ages 8+
Ragnarök: Aesir And Jötunn
6.80
2 players
?-? min
1.63 weight
Abstract Strategy
Card Game
Dice
Dice Rolling
Hand Management
Simultaneous Action Selection
Mythology: Norse
Organizations: Forgenext
2016
Ages 15+
Taiwan Monsters Brawl
6.50
2-4 players
30-45 min
2.25 weight
Abstract Strategy
Dice
Fantasy
Dice Rolling
Hand Management
Pattern Building
Country: Taiwan
Creatures: Monsters
2014
Ages 14+
Nanobot Battle Arena
6.30
2-8 players
?-? min
1.8 weight
Abstract Strategy
Science Fiction
Wargame
Area Majority / Influence
Campaign / Battle Card Driven
Hand Management
Crowdfunding: Kickstarter