Find your next board game
2003
Ages 7+
Blokus 3d
6.78
2-4 players
15-20 min
1.75 weight
Abstract
Abstract Strategy
Territory Building
Enclosure
Hand Management
Tile Placement
Category: Combinatorial
Components: 3-Dimensional (3D)
2016
Ages 14+
Kodama: The Tree Spirits
6.68
2-5 players
?-? min
1.64 weight
Family
Abstract Strategy
Card Game
Layering
Set Collection
Tile Placement
Crowdfunding: Kickstarter
Game: Kodama
2000
Ages 12+
Carolus Magnus
6.83
2-4 players
?-? min
2.58 weight
Strategy
Abstract Strategy
Medieval
Territory Building
Area Majority / Influence
Dice Rolling
Hand Management
Components: Wooden pieces & boards
Country: France
2021
Ages 13+
After The Empire
7.50
2-4 players
60-120 min
3.13 weight
Strategy
Economic
Fighting
Medieval
Worker Placement
Components: Game Trayz Inside
Crowdfunding: Kickstarter
2023
Ages 14+
Horseless Carriage
7.90
3-5 players
180-240 min
4.22 weight
Strategy
Economic
Industry / Manufacturing
Modular Board
Pattern Building
Tech Trees / Tech Tracks
Brands: Vehicles (Cars, Trucks, etc.)
Theme: Automotive Industry
1992
Ages 10+
The Rose King
6.81
2 players
?-? min
1.94 weight
Abstract
Abstract Strategy
Medieval
Area Majority / Influence
Grid Movement
Hand Management
Components: 9 x 9 Grids
Digital Implementations: Yucata
2012
Ages 12+
Wallenstein (second Edition)
7.59
3-5 players
90-120 min
3.24 weight
Strategy
Economic
Pike and Shot
Renaissance
Action Points
Action Queue
Area Majority / Influence
Components: Drop Tower
Country: Germany
2006
Ages 13+
Traders Of Osaka
6.81
2-4 players
?-? min
2.04 weight
Strategy
Ancient
Card Game
Economic
Commodity Speculation
Hand Management
Open Drafting
Ancient: Carthage
Cities: Osaka (Japan)
2013
Ages 12+
Kashgar: Merchants Of The Silk Road
7.07
2-4 players
?-? min
2.24 weight
Strategy
Card Game
Economic
Action Queue
Contracts
Deck, Bag, and Pool Building
Animals: Donkeys
Country: China
2006
Ages 7+
Blokus Trigon
6.88
2-4 players
?-? min
1.94 weight
Abstract
Abstract Strategy
Territory Building
Enclosure
Grid Coverage
Hand Management
Category: Combinatorial
Components: Polyominoes
Ages 8+
Shogi
7.40
2 players
?-? min
3.76 weight
Abstract
Abstract Strategy
Grid Movement
Pattern Movement
Square Grid
Category: Combinatorial
Components: 13 x 13 Grids
2021
Ages 10+
Sobek: 2 Players
7.19
2 players
?-? min
1.93 weight
Family
Ancient
Economic
End Game Bonuses
Hand Management
Set Collection
Ancient: Egypt
Country: Egypt
2012
Ages 8+
Indigo
6.85
2-4 players
?-? min
1.47 weight
Abstract
Family
Abstract Strategy
Hexagon Grid
Network and Route Building
Point to Point Movement
Components: Gems/Crystals
2002
Ages 10+
Pueblo
6.95
2-4 players
?-? min
2.25 weight
Abstract
Abstract Strategy
Enclosure
Tile Placement
Category: Combinatorial
Components: 3-Dimensional (3D)
2017
Ages 10+
Indian Summer
6.77
1-4 players
15-60 min
2.15 weight
Family
Abstract Strategy
Animals
Environmental
Grid Coverage
Pattern Building
Tile Placement
Animals: Squirrels
Category: Combinatorial
1994
Ages 12+
I'm The Boss!
6.77
3-6 players
?-? min
1.97 weight
Family
Strategy
Economic
Negotiation
Dice Rolling
Hand Management
Negotiation
Digital Implementations: Board Game Arena
Series: Family Games (Gryphon Games)
1994
Ages 9+
Kingdoms
6.66
2-4 players
?-? min
1.84 weight
Abstract
Strategy
Abstract Strategy
Fantasy
Medieval
Tile Placement
Components: 5 x 6 Grids
Series: Fantasy Flight Silver Line
1982
Ages 12+
Empire Builder
6.95
2-6 players
?-? min
2.63 weight
Strategy
Economic
Trains
Transportation
Connections
Crayon Rail System
Hexagon Grid
Components: Crayons
Country: USA
2013
Ages 12+
Patchistory
7.09
2-4 players
60-120 min
3.76 weight
Strategy
Bluffing
City Building
Civilization
Action Points
Alliances
Auction/Bidding
Mechanism: Partially overlapping cards
Mechanism: Tableau Building
2015
Ages 14+
Neanderthal
7.30
1-3 players
60-120 min
3.74 weight
Thematic
Card Game
Economic
Prehistoric
Auction/Bidding
Dice Rolling
Events
Series: Dominata
2019
Ages 10+
Chocolate Factory
7.10
1-4 players
45-90 min
2.88 weight
Family
Strategy
Economic
Industry / Manufacturing
Action Points
Bias
Contracts
Crowdfunding: Kickstarter
Digital Implementations: Board Game Arena
2011
Ages 12+
Power Grid: The First Sparks
6.77
2-6 players
?-? min
2.71 weight
Strategy
Animals
Economic
Prehistoric
Area Movement
Modular Board
Network and Route Building
Game: Power Grid
1998
Ages 14+
1849: The Game Of Sicilian Railways
8.14
3-5 players
?-? min
4.26 weight
Strategy
Economic
Post-Napoleonic
Trains
Auction/Bidding
Investment
Network and Route Building
Country: Italy
Digital Implementations: 18xx.games
2019
Ages 12+
Pharaon
7.42
1-5 players
30-75 min
2.74 weight
Strategy
Ancient
Economic
Modular Board
Rondel
Solo / Solitaire Game
Country: Egypt
Mythology: Egyptian