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Space Dragons
6.64Play suited cards to win tricks and manage timing.
Montmartre
6.53Collect matching sets while timing when to score or trade them.
Home Alone Game
6.41
Blight Chronicles: Agent Decker
6.61Build a deck or pool that turns small actions into stronger combos.
Dweebies
5.92Spot patterns quickly and react before opponents do.
Score Four
6.00Spot patterns quickly and react before opponents do.
Lost In R'lyeh
6.06Manage cards in hand to time plays, combos, and scoring windows.
Burrows
6.17Place tiles carefully to build spatial scoring patterns.
Proteus
6.58Move pieces across a map while planning position and timing.
Romans Go Home!
5.95Draft from shared options to assemble a plan over successive turns.
Adventure Games: Im Nebelreich
7.09Coordinate shared actions while clues or threats pressure the group.
Bacchus' Banquet
5.95Bluff, read opponents, and time reveals around hidden information.
Hordes: High Command
6.31Build a deck or pool that turns small actions into stronger combos.
Cards Against Humanity
5.78Manage cards in hand to time plays, combos, and scoring windows.
Bagh Chal
6.16Move pieces across a map while planning position and timing.
Advanced Guildhall Fantasy: The Gathering
7.25Collect matching sets while timing when to score or trade them.
Kinmo
7.20Bluff, read opponents, and time reveals around hidden information.
Stuffed
6.84Roll dice and choose how to use the results for tactical outcomes.
Decktective: The Will Without An Heir
6.91Coordinate shared actions while clues or threats pressure the group.
Blorg In The Midwest
6.71Build a deck or pool that turns small actions into stronger combos.
Hike
6.77Build patterns from chosen pieces to unlock scoring opportunities.
Undo: Cherry Blossom Festival
5.97Coordinate shared actions while clues or threats pressure the group.
Chamber Of Wonders
7.13Place workers to claim actions and turn resources into plans.
Abalone Quattro
6.79Move pieces across a map while planning position and timing.