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Zoop box art
Rich game profile

Zoop

Be the first to run out of cards! Zoop is a fun discard game in which the players must use their wits and skills to combine their animals and win the game. During their turn, players have to discard one card that shares at least two of the three characteristics — number of animal...

Players

3-8

Time

5-20

Age

8+

Weight

1.75

Rating

6.16

Should this hit the table?

Quick read before the metadata.

Zoop has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, the interaction score for Zoop is 7.4 out of 10.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Zoop has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, the interaction score for Zoop is 7.4 out of 10.

Replay value

Zoop has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Zoop has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Be the first to run out of cards! Zoop is a fun discard game in which the players must use their wits and skills to combine their animals and win the game. During their turn, players have to discard one card that shares at least two of the three characteristics — number of animals, color, and type of animal — of the last card played. Players can also use special cards that help them in their game. The first player to run out of cards wins!

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Pere Valero

Artists

1
Natàlia Romero

Publishers

1
Games 4 Gamers

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