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Zocken box art
Rich game profile

Zocken

Zocken is a simple and quick game. With seven colored dice, you roll them one by one and place them on the small board. You must play them low to high, but they do not have to be in order., e.g., 1-1-3-4-4-5-5 would be a legal placement. If a die cannot be legally placed, you mus...

Players

2-8

Time

15-50

Age

10+

Weight

1.14

Rating

5.56

Should this hit the table?

Quick read before the metadata.

Zocken has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Zocken has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Zocken has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a consistent and engaging experience with moderate ease of learning.

Luck profile

Zocken has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Zocken is a simple and quick game. With seven colored dice, you roll them one by one and place them on the small board. You must play them low to high, but they do not have to be in order., e.g., 1-1-3-4-4-5-5 would be a legal placement. If a die cannot be legally placed, you must place it in an area that scores you negative points. Each space is also color coded and you get bonus points for placing a die on the matching color. Other players can also bet on your ability to achieve your goal.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

1
Peter Neugebauer

Artists

2
Anke Pohl Thilo Rick

Publishers

3
Kärnan Klee Noris Spiele

Linked items

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