Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
3-6
Time
?-?
Age
8+
Weight
2.5
Rating
6.21
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
x pasch has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn score, offering a balance between depth and accessibility. Overall, x pasch has a high replayability score, making it a great choice for repeated plays.
X Pasch has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is balanced between luck and strategy, with neither element dominating. Overall, X Pasch provides a good mix of luck and strategy for an enjoyable gaming experience.
This vindictively fun game is ostensibly about gaining control of businesses, which are represented by cards. Every turn, each player gains income from companies where he has the most boardmembers, then rolls three dice and uses them for various purposes: bringing a new business into the game, adding boardmembers to existing businesses, or drawing new cards.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.