ABG All Board Games
X-net box art
1999 Ranked #21,027

X-net

FROM GAME CABINET review: In the middle of the table is a pyramid of 'demand' cards. These cover a variety of subjects (hobbies, art, business, porn and so on), and symbolize what the public wants to look at on the Web. The higher up the pyramid, the stronger the demand. Over tim...

Economic

Players

3-6

Play time

Not listed

Age

12+

Complexity

2.33/5

Rating

5.60

Harder to teach Highly interactive Deep strategy

Group fit

At a glance

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

Player control 3.5/5

More strategic control

Table feel

The game x-net has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other. Overall, the game has a good level of player interaction.

Replay value

x-net offers a high level of variability in each playthrough with its diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, x-net has a strong replayability score of 7.85.

Luck profile

X-Net has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, X-Net strikes a good balance between luck and strategy, making it an engaging and strategic board game.

Overview

FROM GAME CABINET review: In the middle of the table is a pyramid of 'demand' cards. These cover a variety of subjects (hobbies, art, business, porn and so on), and symbolize what the public wants to look at on the Web. The higher up the pyramid, the stronger the demand. Over tim...

Read the full game description

FROM GAME CABINET review: In the middle of the table is a pyramid of 'demand' cards. These cover a variety of subjects (hobbies, art, business, porn and so on), and symbolize what the public wants to look at on the Web. The higher up the pyramid, the stronger the demand. Over time these change, and can even be reinforced - if the masses want cooking and nature, you give it to them. The players each try to set up their web sites, or content if you prefer, to match the demand and draw in users.

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Credits and catalog connections

Credits

Designers

1
Valentin Herman

Publishers

1
Fanfor-Verlag

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