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Wooly Whammoth box art
Rich game profile

Wooly Whammoth

To feed your prehistoric clan, your tribespeople must force Mammoths over the side of a cliff. Just be careful that you don't sink into a tarpit, get stomped by a Mammoth — or run right off the cliff yourself in the process. This "Guts-style" game has you trying to outthink your...

Players

2-4

Time

20-30

Age

8+

Weight

1.67

Rating

6.10

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

Wooly Whammoth has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. It offers a fresh experience each time it is played and allows players to improve their strategies over time. The game's player interaction and easiness to learn also contribute to its replay value. Overall, Wooly Whammoth is a highly replayable board game.

Luck profile

Wooly Whammoth has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

To feed your prehistoric clan, your tribespeople must force Mammoths over the side of a cliff. Just be careful that you don't sink into a tarpit, get stomped by a Mammoth — or run right off the cliff yourself in the process. This "Guts-style" game has you trying to outthink your opponents and maneuver them into harm's way...until "WHAMM!", one tribe emerges victorious. Wooly Whammoth features identical eight-card hands, each card showing a number of spaces that must be moved — but it is the total number, adding all the cards played that hand, which determines just how far ALL the cave people will run. Some have modifiers to slow down or speed up your cave person alone - and quickly getting out of sync with the others is how you will survive and send them over the edge. Getting two spaces from the edge is how you will earn Mammoth Meat as the wooly beasts plunge to the valley below — and it take six Meat tokens to win. BUT to refill your hand, you must eat a Meat, in a lovely balancing act. Your two-piece modular board becomes elongated after every successful hunt, changing the conditions and lengths individual players have to go to score a Mammoth. Of course, the other way to win is to eliminate all four of your opponents' tribespeople by forcing them into tar pits, crushing them under CHARGING mammoths, or sending them flying over the cliff. It's a think, double-think, guts game of prehistoric survival! —description from the publisher

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Credits

People and publishers

Designers

2
Rebecca Bleau Nicholas Cravotta

Artists

1
Culpeo Fox

Publishers

1
Smirk & Dagger Games

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