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Wolfsspuren box art
Rich game profile

Wolfsspuren

In Wolfsspuren you play a pack of wolves. Each player plays, at most, three wolves, either female or male in a pack that is played together. The higher you are in the ranking of the pack the more victory points you get, but the pack have to cooperate to some degree to ensure thei...

Players

3-6

Time

?-?

Age

12+

Weight

2.4

Rating

5.79

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Wolfsspuren has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is average. The game scales well with different numbers of players. It is moderately easy to learn, striking a balance between accessibility and depth. Overall, Wolfsspuren has a good replayability score of 7.76.

Luck profile

Wolfsspuren has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game is a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

In Wolfsspuren you play a pack of wolves. Each player plays, at most, three wolves, either female or male in a pack that is played together. The higher you are in the ranking of the pack the more victory points you get, but the pack have to cooperate to some degree to ensure their survival. Thus there is a mixture between cooperation and competition. You play influence points from 1 to 15 in five different areas, maximum 5 per wolf. The higher the value, the more strength you lose. If strength is zero, the wolf dies. The five different areas are: -Children growth -Single hunt (rabbits and other small animals) gives personal strength -Group hunt (hunt deer etc.) -Howl (get new big animals) -Fight (get a higher rank)

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