Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
2-4
Time
?-?
Age
8+
Weight
1.33
Rating
5.64
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Wild Shots has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may not be the easiest game to learn, it offers a fresh and engaging experience each time it is played.
The final luck score for Wild Shots is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
In the trick-taking game Wild Shots, players want to win tricks in order to "shoot" the other players and damage them as at the end of the fourth round, whoever has the fewest hits becomes the new Sheriff of Silver City.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.