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We Didn't Playtest This Pasted-on Theme At All! box art
Rich game profile

We Didn't Playtest This Pasted-on Theme At All!

We Didn't Playtest This Pasted-On Theme at All! brings theme to the Playtest universe – as much theme as can be added to black-and-white cards anyway. Zombies, Time Travel, Elves, Spaceships – each has its own special Thematic Conclusion event cards. This game contains all the sa...

Players

2-10

Time

1-10

Age

13+

Weight

1

Rating

5.66

Should this hit the table?

Quick read before the metadata.

Moderate interaction

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 1.6

Low interaction

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 0.8

Luck-sensitive

Table feel

Moderate interaction

Replay value

The game offers a high degree of variability with a diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is fixed at 1.6. The game scales well with different numbers of players without compromising its appeal or balance. While the easiness to learn score is moderate, the game still offers enough depth to keep players engaged. Overall, the game has a solid replayability score of 7.7.

Luck profile

The final luck score for we didn't playtest this pasted-on theme at all! is 1.67, indicating a high influence of luck. The game outcome is predominantly determined by random elements like dice rolls or card draws, with very little room for players to influence or mitigate the effects of randomness. Player strategy and decisions have minimal impact on the game outcome.

Overview

What ABG knows about this game

We Didn't Playtest This Pasted-On Theme at All! brings theme to the Playtest universe – as much theme as can be added to black-and-white cards anyway. Zombies, Time Travel, Elves, Spaceships – each has its own special Thematic Conclusion event cards. This game contains all the same wacky fun as Playtest and is compatible with all of the previous expansions in addition to being playable on its own. On your turn, you draw a card and play a card, and you'll keep going until someone wins or everyone loses – or until the trigger condition of your Thematic Conclusion is met! Games last 1-5 minutes, and any number can play.

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Edition Year Language Publisher / Region
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Credits

People and publishers

Designers

1
Chris Cieslik

Artists

2
Lindsay Garside Cara Judd

Publishers

2
Asmadi Games Group SNE

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