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Wargame Design box art

Wargame Design

Players

2

Time

?-?

Age

12+

Weight

2.5

Rating

7.53

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.2

More strategic control

Table feel

The wargame design has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The wargame design has a low influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

"The History, Production and Use of Conflict Simulation Games", Strategy & Tactics Staff Study Nr. 2. Co-authored by "the staff of Strategy & Tactics Magazine" with articles specifically credited to Stephen B. Patrick, Richard H. Berg, Redmond A. Simonsen, David C. Isby and James F. Dunnigan. The chapters include The History of Wargaming (Patrick), Game Design and Development: A Case Study (Panzergruppe Guderian, Berg), Image and System: Graphics and Physical Systems Design (Simonsen), Notes on Game Design (Patrick), Research (Isby), The Business of Wargaming: The Economic Realities of Wargame Manufacturing (Dunnigan), Wargame Directory and a Suggested Library of Games (Berg) and Symbols, Terms and Format (Simonsen). 186 page hardbound book with dust jacket, black and white illustrations. Reprinted in a trade paperback edition.

Category

2

Mechanism

1

Type

1

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Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

5
Richard H. Berg Jim Dunnigan David C. Isby Stephen B. Patrick Redmond A. Simonsen

Artists

1
Redmond A. Simonsen

Publishers

2
Hippocrene Books SPI (Simulations Publications, Inc.)

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