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Valhal box art
Rich game profile

Valhal

VALHAL is a thematic boardgame for up to 4 Players. Each Player takes part as a Jarl in charge of his own Viking Settlement on the fictional island of Fjörnheim. Goal of the game is to regain the Favour of the Gods. To do so you will have to raid towns and villages in order to ga...

Players

2-4

Time

90-120

Age

13+

Weight

2.5

Rating

6.22

Should this hit the table?

Quick read before the metadata.

Valhal has a high level of direct confrontation with battles and competitive actions having immediate impact on opponents. It also offers strategic depth through resource denial and market manipulation. Players need to frequently pay attention to others' strategies and turns. However, the game does not emphasize cooperation as much.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Valhal has a high level of direct confrontation with battles and competitive actions having immediate impact on opponents. It also offers strategic depth through resource denial and market manipulation. Players need to frequently pay attention to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Valhal has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Valhal has a moderate level of randomness impact, with random elements playing a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the outcome primarily determined by player strategy and decisions, but with luck still playing a significant role.

Overview

What ABG knows about this game

VALHAL is a thematic boardgame for up to 4 Players. Each Player takes part as a Jarl in charge of his own Viking Settlement on the fictional island of Fjörnheim. Goal of the game is to regain the Favour of the Gods. To do so you will have to raid towns and villages in order to gather resources to construct new buildings in your settlement, as well as recruiting new warriors and building new ships. Every game starts with the summer raids, the so called "Vikingfahrt". All Players pick a village to attack with their starting unit of Nordic Warriors. Afterwards they fight, following the intuitive battle system of fixed attack and defense stats combined with dice rolling. In case of success, the players get to loot the village for treasures by drawing one of 35 unique loot cards, this is the main income the Players have throughout the year. Back home in their Viking Settlement, the Players make use of their new gained fortune, recruiting more warriors, bringing sacrifices to the Gods and starting to construct more ships and buildings to extend their settlement. From now on every season will start with the drawing of an event card, there are 60 different ones, and each one of them may bring you joy or pain, or something in between. Every card has it's own story, many of them are inspired by actual mythic stories and events of the time. Another important part of the game are the ways of the northern Gods. Their will is represented by 60 cards. By bringing sacrifices and certain events, the Gods will grant you their Benevolence. Other events or hostile fellow Players may force you to draw Wrath of the Gods cards. As in the event cards, every single „Card of the Gods“ tells a story, many of them following real Norse mythology. The Game ends when one of the Players has collected 7 „Favour of the Gods“ points and therefore reaches the Golden Gates of VALHAL.

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Credits

People and publishers

Designers

2
Mario Arthur Martin Otzmann

Artists

1
Nele Diel

Publishers

1
Tetrahedron Games

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