Table feel
Moderate level of interaction with a mix of direct confrontation and strategic depth.
The game consists of a set of 81 tiles. Each is identified by a unique combination of four features: Form of the symbol, Colour of the symbol, Size of the symbol, Background colour. Each player starts with 10 of these tiles; goal is to get rid off them. On his turn, the player ma...
Players
2-4
Time
?-?
Age
8+
Weight
1.6
Rating
5.99
Should this hit the table?
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a mix of direct confrontation and strategic depth.
Unikato offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability of the game further enhance its replay value. While the easiness to learn score is moderate, it still offers enough depth to keep players engaged. Overall, Unikato has a strong replayability score of 7.99 out of 10.
Unikato has a moderate level of luck involved in the game. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
The game consists of a set of 81 tiles. Each is identified by a unique combination of four features: Form of the symbol, Colour of the symbol, Size of the symbol, Background colour. Each player starts with 10 of these tiles; goal is to get rid off them. On his turn, the player may either swap one of his tiles; or he places a series of tiles on the table, where a pattern is formed the these tiles. Afterward, he always draws one tile; either from a small face-up supply, or from the bag. A tile may only be placed adjacent to another one where 3 out of the 4 features are identical. In his turn, a player may place several tiles, but each tile after the first one has to be adjacent to the last tile he just played. There's a special award for placing a tile adjacent to at least two other tiles (within the placement rules). The first player who has places his last tile wins the game.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.