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Twilight's Last Gleaming box art

Twilight's Last Gleaming

Players

2

Time

60-120

Age

?+

Weight

2.33

Rating

5.78

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.8

More strategic control

Table feel

The game Twilight's Last Gleaming has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a strong interaction score.

Replay value

Twilight's Last Gleaming has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, good scalability, and moderate easiness to learn.

Luck profile

Twilight's Last Gleaming has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a game that is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Twilight's Last Gleaming: Battles of the War of 1812, is a collection of three separate battles from the War of 1812 (Bladensburg, North Point and New Orleans), when the British attempted to win the war by seizing key American port cities in a series of amphibious campaigns. Originally published by Decision Games (I) in Strategy & Tactics magazine #184. Game Scale: Turn: 15 minutes Hex: 100 yards / 91 meters Units: 50 men per strength point Game Inventory: One 22 x 33" full color mapsheet One dual-side printed countersheet (240 1/2" counters) One 8-page Twilight's Last Gleaming rules booklet Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 1-2 Hours Players will have to provide one 6-sided die

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Charles L. Diamond

Publishers

1
Decision Games (I)

Linked items

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