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True Stories box art

True Stories

Players

2-6

Time

20-30

Age

12+

Weight

1

Rating

6.07

Fit

Teach 2.9

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.

Replay value

True Stories has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game also provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. It is relatively easy to learn, making it accessible to a wide range of players. Overall, True Stories has a strong replayability score of 7.85 out of 10.

Luck profile

The final luck score for True Stories is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A cheeky game about ludicrous tall stories for 2 up to 6 players. Life writes the craziest stories. But what can we believe, and what is just a pack of lies? Who is lying his head off? Find it out – with the game for know-alls, wiseacres and lovers of unnecessary knowledge. Aim of the game Find out which stories are lies and collect points. That is the only way to win this game. The Question-Cards Every question-card contains one question, three wrong answers and one correct answer. The correct answer is marked in colour. Also, the correct answer is always either the first, or the last answer on the card.

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Credits

Designers

1
Reinhard Staupe

Publishers

2
Gen-X Games moses. Verlag GmbH

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