Table feel
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
TrakkX plays like a combination of Rummikub and Qwirkle, with players trying to rid themselves of tiles by playing them in crossword-style arrangements. To start the game, each player takes fifteen tiles from the bag and arranges them so that no one else can see them. Tiles are n...
Players
2-4
Time
?-?
Age
8+
Weight
?
Rating
6.25
Should this hit the table?
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderately interactive game with a good balance of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.
Trakkx offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and provides a consistent and engaging experience. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Trakkx has a strong replayability score of 8.0.
Trakkx has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
TrakkX plays like a combination of Rummikub and Qwirkle, with players trying to rid themselves of tiles by playing them in crossword-style arrangements. To start the game, each player takes fifteen tiles from the bag and arranges them so that no one else can see them. Tiles are numbered 1-14 in four colors, with each number appearing twice; special tiles show a "swap" symbol and "+3". Six tiles are laid face up on the table, while the rest remain in the draw bag. On a turn, a player does one of the following four actions: Draws a face-up tile, then replaces it with a random tile from the bag. Draws a random tile from the bag. Uses a special action tile to force an opponent to draw three tiles or force each player to give two tiles to her left-hand neighbor. Plays one or more tiles. A player must first start a group in front of her by playing either a set of 3-4 tiles of the same number and different colors or a sequence of at least three tiles of the same color with numbers in ascending or descending order. Once a player has a group in front of her, she can play tiles on other groups already on the table as long as she doesn't create a set or sequence of only two tiles. A player can rearrange tiles and combine groups as long as no tiles remain on their own; if she combines groups, she can then start a new group. As soon as one player is out of tiles, the game ends and she wins. Alternatively, players can play multiple rounds, with those who still have tiles in hand scoring penalty points for what they still hold.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.