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Tiny Park box art
Rich game profile

Tiny Park

Description from the publisher: The park designer is building a new amusement park. But what's that? You have competitors building their own amusement parks next door. Good planning is half the battle! With the right mix of risk-taking and dice-rolling luck in Tiny Park, who will...

Players

2-4

Time

?-?

Age

5+

Weight

1.13

Rating

6.50

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Tiny Park has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Tiny Park is 5.67, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

Description from the publisher: The park designer is building a new amusement park. But what's that? You have competitors building their own amusement parks next door. Good planning is half the battle! With the right mix of risk-taking and dice-rolling luck in Tiny Park, who will manage to perfectly place the attractions and complete their construction site first (with no gaps) and be the first to open their park to the happy customers?

Media

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Editions

Versions and regional releases

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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

1
Marco Teubner

Artists

1
Esther Diana

Publishers

2
HABA Sugorokuya

Linked items

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