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Tiki Mountain! box art
Rich game profile

Tiki Mountain!

In Tiki Mountain players are trying to be the first to sacrifice themselves to the Volcano God and save their island from destruction. Players will acquire Items and Tiki Totems to help them along the path from their village to the mouth of the volcano. The first player to throw...

Players

2-6

Time

?-?

Age

10+

Weight

1.8

Rating

5.59

Should this hit the table?

Quick read before the metadata.

Tiki Mountain has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Tiki Mountain has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Tiki Mountain has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Tiki Mountain has a strong replayability score of 7.9.

Luck profile

Tiki Mountain has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the outcome being influenced by both luck and player decisions.

Overview

What ABG knows about this game

In Tiki Mountain players are trying to be the first to sacrifice themselves to the Volcano God and save their island from destruction. Players will acquire Items and Tiki Totems to help them along the path from their village to the mouth of the volcano. The first player to throw themselves into the volcano (and be accepted as a sacrifice) will win the game. From the Publisher's site: Climb the mountain. Use the Magic. Save the Island. OH NO! HE IS ANGRY! The Volcano God is very angry and if he doesn't get a sacrifice soon, he's going to destroy the island! You and your fellow islanders must race to the top of Tiki Mountain. If you reach the top first and prove yourself worthy, you may be able to make the sacrifice that saves your island! There are many paths up Tiki Mountain. Will you choose the longer, safer paths, or the faster, more dangerous ones? Maybe you'll get lucky and find a Hidden Trail or a Rope Bridge that will speed you on your way. Along the way you'll find interesting items! Grass Sandals and Sturdy Boots can help you climb faster or cross over dangerous terrain. A Big Strong Vine can help withstand the mountain-shaking fury of the Volcano God's earthquakes. If you're really lucky, maybe you'll find the Mighty Tiki Mask or the Conch of the Shark God, magical items imbued with Mighty Power! Don't forget to look for Tiki Totems. You'll need them when you face the Volcano God! But you can also unleash their power to perform feats of Tiki Magic! Use your Tiki Mojo to steal items from other islanders, create obstacles (like Mudslides and Lava Flows), and more! Some Tiki Magic can even overcome the wrath of the Volcano God himself! Climb, Tiki, climb! The fate of the island is in your hands! Contents * Game Board * 95 card Tiki deck * 28 card Angry Volcano God deck * 6 Player Templates * Tiki Totem Spinner * Six Tiki Villager Pieces * 18 Tiki Totem Markers * 64 Obstacle Markers * Rules for Tiki Mountain

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Credits

People and publishers

Designers

3
Cliff Bohm Geoff Bottone Colleen Skadl

Artists

2
Cliff Bohm Chris Watkins

Publishers

1
SlugFest Games

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