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Thrown box art
Rich game profile

Thrown

Thrown is a trick-taking game with a new way to play into a trick, namely by using dice! The colors of the dice represent the suits. The lead player rolls 1-3 dice of a color (the suit), then the other players try to roll in-suit to get the highest value on the table. If you do n...

Players

3-5

Time

?-?

Age

14+

Weight

1.5

Rating

5.59

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

Thrown has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Thrown has a moderate influence of luck. The game outcome is determined by a balanced mix of random elements and player strategy. While random elements like dice rolls or card draws have a notable impact on the game, players also have substantial ability to mitigate the effects of luck through strategic decisions and planning. Overall, luck plays a significant role in Thrown, but player strategy and decisions also have a considerable influence on the game outcome.

Overview

What ABG knows about this game

Thrown is a trick-taking game with a new way to play into a trick, namely by using dice! The colors of the dice represent the suits. The lead player rolls 1-3 dice of a color (the suit), then the other players try to roll in-suit to get the highest value on the table. If you do not have the right suit, then you can roll for trump; rolling a natural 6 on one of your dice in an off-suit will beat the highest value in-suit. Winning a trick gives you gold. The game ends following a number of rounds played equal to the number of players, at which time whoever has the most gold wins. But wait, there are cards in the game, too! These cards give special abilities which are paid for, or activated with, dice of particular colors. Some of the effects include flipping your dice or an opponent's dice to their opposite sides, removing dice, re-rolling dice, and automatically winning with a particular roll!

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Adam Porter

Artists

2
Brian Lee (II) Octographics

Publishers

1
WizKids (I)

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