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Tension: The Crazy Naming Game box art

Tension: The Crazy Naming Game

Players

?-?

Time

?-?

Age

10+

Weight

1

Rating

5.72

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The final interaction score for Tension: The Crazy Naming Game is 7.6 out of 10. This indicates a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies and turns frequently. However, there is less emphasis on cooperation in the game.

Replay value

Tension: The Crazy Naming Game has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, but the game adapts well to different player counts without compromising its appeal or balance. While the game may take some time to learn, it offers a good balance between easiness and depth. Overall, Tension: The Crazy Naming Game provides a highly replayable and engaging experience.

Luck profile

The final luck score for Tension: The Crazy Naming Game is 6. This indicates a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is influenced by both luck and player strategy, making it an engaging and dynamic experience.

Overview

Tension is a game for 2 teams of 2 or more people, in which you have 1 minute to name examples of a given subject, which could be anything from "Annoying personal habits" to "Foods that are naughty but nice". Each correct answer moves the team 1 point along the scoring track. The only problem is, only the 10 answers printed on the answer card count! The first team to the end of the scoring track wins.

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Editions

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Credits

Designers

1
(Uncredited)

Artists

2
(Uncredited) Anja Maiwald

Publishers

4
Cheatwell Games Drumond Park Ltd. Gameology (Gameology Romania) HCM Kinzel

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