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Teeter Tower box art
Rich game profile

Teeter Tower

In Teeter Tower, you work as team to roll dice and stack them on each new level. The challenge is that every tile limits dice placement by color and number. Tiles come in three colors — orange, green, and blue — and they have numbered spaces on them. Each turn, you roll dice and...

Players

1-4

Time

?-?

Age

8+

Weight

1.25

Rating

6.72

Should this hit the table?

Quick read before the metadata.

Teeter Tower has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Teeter Tower has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Teeter Tower has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and allows players to improve their tactics over time. The player interaction score is average. Teeter Tower scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Teeter Tower has a strong replayability score of 8.06.

Luck profile

Teeter Tower has a moderate influence of luck. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements in a board game.

Overview

What ABG knows about this game

In Teeter Tower, you work as team to roll dice and stack them on each new level. The challenge is that every tile limits dice placement by color and number. Tiles come in three colors — orange, green, and blue — and they have numbered spaces on them. Each turn, you roll dice and can place numbers only in the matching numbered spaces and colors only on the tile of the proper color where no numbered spaces are. To win, you need to place all the tiles into a single tower — which is balancing on a small base, mind you, then top the tower with one final tile!

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Credits

People and publishers

Designers

2
Aaron Crow Ryan Scott

Artists

1
Mitch Morris

Publishers

1
Gamewright

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