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Sword & Sorcery: Ancient Chronicles box art
Rich game profile

Sword & Sorcery: Ancient Chronicles

Sword & Sorcery is an epic-fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game system itself. Ancient Chronicles, a new starting point for the game, is fully compatible with the original Immortal Souls ca...

Players

1-5

Time

60-180

Age

12+

Weight

4.45

Rating

8.37

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Sword & Sorcery: Ancient Chronicles has a high replayability score due to its strong variability in gameplay, deep strategic possibilities, and adaptability to different player counts. The presence of expansions adds to the overall replay value. While it may not be the easiest game to learn, it offers a rewarding and fresh experience with each playthrough.

Luck profile

Sword & Sorcery: Ancient Chronicles has a moderate influence of luck. Random elements have a notable impact on the game outcome, but players have substantial ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.

Overview

What ABG knows about this game

Sword & Sorcery is an epic-fantasy cooperative board game in which 1-5 players fight together against the forces of evil, which are controlled by the game system itself. Ancient Chronicles, a new starting point for the game, is fully compatible with the original Immortal Souls campaign in terms of gameplay, allowing players to cross over heroes and monsters from one campaign to another. Gameplay remains familiar, but this new cycle also introduces new elements to the setting, expanding both the narrative engine and the mechanisms, without making the game more complex. The Ancient Chronicles campaign is set in the distant past of the events narrated in the Immortal Souls campaign. New features in the game: No Game Master needed. Play alone or with up to 5 players together against the game system itself. No player elimination. Dying, becoming a ghost soul and resurrecting your Hero are part of the game engine. A real story-driven campaign with multiple outcomes, a main plot and several optional Quests. World and city exploration, with different paths and ventures to discover. Multiple development paths for your Heroes. A sophisticated tactical combat system, based on custom ten-sided dice. An advanced artificial intelligence engine for Enemies and Master Enemies. Customizable difficulty level, thanks to the different options provided with the game rules and granted by the Challenge set. Full backward compatibility with Sword & Sorcery: Immortal Souls heroes and enemies. Crafting, Loots, Treasures, Traps and many other aspects of a true fantasy legendary adventure are a part of the game! Familiars, a new type of faithful companions for all your Heroes.

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