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Swashbuckled! box art
Rich game profile

Swashbuckled!

Swashbuckled! is Fun-at-Home Games first game. Played with different colored sailing ships and on a beautiful large world map board, the game is set in the year 1806, at the peak of Napoleon's power. The game is played on three levels: the first level is rolling dice and moving o...

Players

2-6

Time

?-?

Age

?+

Weight

1.83

Rating

6.08

Should this hit the table?

Quick read before the metadata.

Swashbuckled! has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a strong interaction score.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Swashbuckled! has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it has a strong interaction score.

Replay value

Swashbuckled! offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. With a strong player interaction score and good scalability, Swashbuckled! ensures an engaging experience for different group sizes. While it may take some time to learn, the game strikes a balance between easiness and depth. Overall, Swashbuckled! has a solid replayability score of 7.9.

Luck profile

Swashbuckled! has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game's outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Swashbuckled! offers a good balance between luck and player agency.

Overview

What ABG knows about this game

Swashbuckled! is Fun-at-Home Games first game. Played with different colored sailing ships and on a beautiful large world map board, the game is set in the year 1806, at the peak of Napoleon's power. The game is played on three levels: the first level is rolling dice and moving one of six cargoes indicated on cargo cards from one port/continent to another, avoiding ever changing bad weather and war zones, lest you sink at sea. The second level features pirates that every player gets a chance to be, by the pick of specially marked new cargo cards, once your voyage is complete. Pirates need not reveal themselves until they so desire. Poker face is critical to this game. Pirates can attack merchant ships by rolling additional dice. Knowing when to hold and when to attack are critical to success. However, there are also a few Lord Nelsons at sea - the game's police force - that can Neutralize pirates. Finally, there is the most exciting third level; the Secret Treasure Islands. With every game there is at least one, truly secret treasure worth 50,000 pounds that makes the game a fun, fast, in your face adventure. Since the location of these treasures changes from game to game, no two games are ever the same and although the better strategists more often than not win this game, no one is ever really out of it. The emotional intensity of the game often increases into a climactic finish. The Box and Board are beautifully designed, money comes in British pounds (paper), ships are wooden and painted with different colored sails, ship manifests are included to keep record of your payouts, and variously colored lighthouses mark where you start and where you end. Weighs 3.3 lbs.

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Credits

People and publishers

Designers

2
Richard Bennett Scott Sargent

Publishers

1
Fun-at-Home Games

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