Table feel
Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.
A new title of the Kosmos 2 player games. Each player has to collect cards with holiday-themes, so each player creates his own "dream holidays". Released in Essen 2006. Summertime is part of the Kosmos two-player series.
Players
2
Time
?-?
Age
8+
Weight
1.58
Rating
5.70
Should this hit the table?
Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.
Summertime has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. It offers a fresh and different experience each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.
Summertime has a moderate influence of luck. Random elements like dice rolls or card draws play a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.
Overview
A new title of the Kosmos 2 player games. Each player has to collect cards with holiday-themes, so each player creates his own "dream holidays". Released in Essen 2006. Summertime is part of the Kosmos two-player series.
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