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Strozzi box art
Rich game profile

Strozzi

Strozzi is based on choosing vessels from a deck of cards and then deciding if you want to use them to deliver their goods to a particular port. Each port takes one type of good. You have tokens to add speed, goods, or steal someone else's ship during the round. At the end of the...

Players

3-6

Time

?-?

Age

10+

Weight

2.24

Rating

6.72

Should this hit the table?

Quick read before the metadata.

Strozzi has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.7

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.6

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Strozzi has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Strozzi offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The game provides deep strategic possibilities and room for improvement in tactics and strategies. It adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the game offers a rewarding and replayable experience overall.

Luck profile

The final luck score for Strozzi is 6.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Strozzi is based on choosing vessels from a deck of cards and then deciding if you want to use them to deliver their goods to a particular port. Each port takes one type of good. You have tokens to add speed, goods, or steal someone else's ship during the round. At the end of the round scores are tabulated based on fastest ship, most goods produced and most prestige. One of the Knizia Florentine auction games.

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Reiner Knizia

Artists

2
Ryan Laukat Franz Vohwinkel

Publishers

2
ABACUSSPIELE Rio Grande Games

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