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Stickup box art
Rich game profile

Stickup

Stickup is a colorful game of speed and visual perception. As soon as the colored matchsticks touch the table, grab the cards corresponding to their color and be the fastest to win the game. In each round, players try to win the cards that match the sticks dropped on the table by...

Players

2-5

Time

10-20

Age

6+

Weight

1.33

Rating

6.09

Should this hit the table?

Quick read before the metadata.

Stickup has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Stickup has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Stickup has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh experience each time it is played and allows players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Stickup has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Stickup is a colorful game of speed and visual perception. As soon as the colored matchsticks touch the table, grab the cards corresponding to their color and be the fastest to win the game. In each round, players try to win the cards that match the sticks dropped on the table by being the first to tap them. The player who collects the most cards by the end of the game wins. What you will like - A game of speed and visual perception - Develops concentration

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Martin Nedergaard Andersen

Artists

1
Katie Burk

Publishers

4
Helvetiq Mandoo Games PaperGames (III) Popcorn Games

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