Table feel
Stac has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.
An abstract game played on a 5x5 grid. Each player has one pawn that they will use to build and claim stacks as well as block their opponent from doing the same. The goal is to be the first player to claim 4 three-high stacks or be the player with the most stacks when no further...
Players
2
Time
10-20
Age
6+
Weight
1.67
Rating
6.90
Should this hit the table?
Stac has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Stac has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.
Stac has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. Although it may take some time to learn, the game offers fresh experiences each time it is played.
Stac has a moderate level of randomness impact, where random elements have minimal influence on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
An abstract game played on a 5x5 grid. Each player has one pawn that they will use to build and claim stacks as well as block their opponent from doing the same. The goal is to be the first player to claim 4 three-high stacks or be the player with the most stacks when no further moves can be made. The rules of Stac are quite simple: 1) On your turn, move your pawn horizontally or vertically, like a rook in Chess. 2) Choose whether or not you want to carry a token with you to build a stack. 3) If you carry a token to a stack of two tokens, you claim that stack. 4) Claim 4 three-high stacks to win. Sounds easy, right? Well it would be if your opponent wasn't racing to do the exact same thing. For some reason, your opponent wants to win so they'll use their pawn to block your moves and carry tokens across the board to create and claim stacks too. Awards: 2014 2 Player Print and Play Best Abstract Game 2014 2 Player Print and Play Best Language-Independent Game - 2nd Place Online Play Boardspace.net (real time, AI option) AiAi (AI only) Mobile Apps Boardspace.net local multiplayer or online, IOS Boardspace.net local multiplayer or online, Android
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