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Splurt! box art
Rich game profile

Splurt!

The deck consists of cards with a category on one side of each card. On the other side is a letter and a designation of the place that the letter must occupy in a word, e.g., “ending in F.” Choose as many cards as you want, stack those with category side up, and then flip the car...

Players

2-99

Time

5-15

Age

12+

Weight

1.5

Rating

6.11

Should this hit the table?

Quick read before the metadata.

Splurt! has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is limited emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 3.5

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Splurt! has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is limited emphasis on cooperation in the game.

Replay value

Splurt! has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds to the replay value, and the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Splurt! has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Splurt! provides an enjoyable balance between luck and player agency.

Overview

What ABG knows about this game

The deck consists of cards with a category on one side of each card. On the other side is a letter and a designation of the place that the letter must occupy in a word, e.g., “ending in F.” Choose as many cards as you want, stack those with category side up, and then flip the cards one at a time. The first player to name a word that meets the conditions gets the card (or cards, if a stack has formed because no one could think of answers for prior cards). Play until the deck runs out. The winner has the most cards.

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Credits

People and publishers

Designers

1
Gene Mackles

Artists

1
Ma?gorzata Wójcicka

Publishers

2
Gamewright PDG games

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