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Sneaky Cards box art
Rich game profile

Sneaky Cards

A card game with individual mission objectives that create fun, quirky, and engaging social interactions. Each deck contains 55 cards and five categories for the players to interact with; Surprise, Create, Care, Connect, and Grow. Each card also features a tracking number which l...

Players

1-2

Time

?-?

Age

12+

Weight

1

Rating

5.96

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Sneaky Cards has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers fresh experiences each time it is played.

Luck profile

Sneaky Cards has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

A card game with individual mission objectives that create fun, quirky, and engaging social interactions. Each deck contains 55 cards and five categories for the players to interact with; Surprise, Create, Care, Connect, and Grow. Each card also features a tracking number which lets players track the cards and see them travel as they are passed from player to player. Publisher Description: Your mission, should you choose to accept it: become a secret agent of joy, spreading art and intrigue to an unsuspecting public. Inside each box is an interactive scavenger hunt that will inspire creativity and reward audacity. Take a selfie with a stranger, create a collaborative doodle, become a flash mob of one. Complete an objective and then pass the card along to an unwitting accomplice, who now becomes part of the game! The fun is ever expanding, but it all starts with you. Play it forward!

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Cody Borst

Artists

1
Serge Seidlitz

Publishers

1
Gamewright

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