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Snapshot box art
Rich game profile

Snapshot

From the introduction: "Snapshot" is a wargame of close-action combat between individuals. It's primarily inside starships of the far future. Snapshot is an adaptation and more detailed rendition of the personal combat rules from in Traveller, the science-fiction role playing gam...

Players

2

Time

?-?

Age

12+

Weight

2.21

Rating

6.28

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Snapshot offers a high degree of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds to the replay value, providing new content and gameplay elements. The strategic depth of the game allows players to continually improve their strategies, while the player interaction score ensures engaging gameplay. Snapshot also scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, striking a balance between accessibility and depth. Overall, Snapshot has a strong replayability score of 7.85, making it a game that can be enjoyed multiple times.

Luck profile

Snapshot has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

From the introduction: "Snapshot" is a wargame of close-action combat between individuals. It's primarily inside starships of the far future. Snapshot is an adaptation and more detailed rendition of the personal combat rules from in Traveller, the science-fiction role playing game. Components include 120 die-cut counters Detailed ship plans Weapons chart 2 six-sided dice Rules and scenarios making the game playable with or without Traveller.

Media

Images and visual references

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Marc W. Miller

Artists

4
Rich Banner Richard Hentz Jennell Allyn Jaquays Chris White (I)

Publishers

1
Game Designers' Workshop (GDW Games)

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