ABG All Board Games
Slush Fund box art
2008 Ranked #19,117

Slush Fund

Manage cards in hand to time plays, combos, and scoring windows.

Card Game Hand Management

Players

2-4

Play time

Not listed

Age

?+

Complexity

1.86/5

Rating

5.98

Harder to teach Highly interactive Deep strategy

Group fit

At a glance

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

Player control 3.2/5

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Slush Fund has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Slush Fund has a strong replayability score of 7.94.

Luck profile

The final luck score for Slush Fund is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

(description from publisher's website) THE GAME CONCEPT It is 21st century America--a place where money talks and politicians listen. In this game, players are wealthy CEOs who bribe politicians to gain political power and influence. Players must be careful, however, because poli...

Read the full game description

(description from publisher's website) THE GAME CONCEPT It is 21st century America--a place where money talks and politicians listen. In this game, players are wealthy CEOs who bribe politicians to gain political power and influence. Players must be careful, however, because political scandal might bring down one's political friends and all of one's invested money. Players who use their money wisely to bribe the right politicians will be victorious. OUTLINE OF GAME PLAY The object of the game is to score the most Victory Points. You win Victory Points by having the highest total bribe on any of the five Politicians. On your turn, you will receive and play Money Cards and/or Power Cards. You bribe a Politician by placing a Money Card next to, and on your side of, a Politician Card (which are in the center of the table). The bribes grow as more Money Cards are played on the same Politicians. Power Cards are used to perform a variety of actions and are discarded after use (such as stealing other people's bribes). At game's end, all the bribes are revealed and tallied up. Players score Victory Points for each Politician that they have 'won' by having the biggest bribe. The player with the most Victory Points wins the game.

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Credits and catalog connections

Credits

Designers

1
Steve Finn

Publishers

1
Dr. Finn's Games