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Skittle-bowl box art
Rich game profile

Skittle-bowl

Based on the ancient game of Alley Skittles or Nine Pins -- whose American descendant is Bowling -- this game was transformed into a table-top game in the 1700's so that no throwing alley or bowling lane was needed. The nine pins stood on a table and players took turns swinging a...

Players

1-8

Time

?-?

Age

?+

Weight

1.2

Rating

6.17

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a mix of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Teach 2.8

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate interaction with a mix of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Replay value

Skittle-Bowl has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game also provides deep strategic possibilities and allows for player interaction. It scales well with different numbers of players and has a moderate level of easiness to learn. Overall, Skittle-Bowl has a strong replayability score of 7.7 out of 10.

Luck profile

Skittle-Bowl has a moderate influence of luck. Random elements like dice rolls or ball trajectory can impact the game outcome, but it is not the sole determinant. Players have some ability to mitigate the effects of luck through strategic decisions and aiming. Overall, the game strikes a balanced mix of luck and strategy, making it an enjoyable and engaging experience for players.

Overview

What ABG knows about this game

Based on the ancient game of Alley Skittles or Nine Pins -- whose American descendant is Bowling -- this game was transformed into a table-top game in the 1700's so that no throwing alley or bowling lane was needed. The nine pins stood on a table and players took turns swinging a ball on the end of a chain so that it swung away from the playing field and then knocked down the pins on its return. Since this version could be played indoors and yet saved on pub space, it has been known as Bar Skittles. When in 1783, dragoons put down a riot (caused by a dramatic play insulting to tailors), newspapers described the dragoons as a ball going through skittles, causing the game to become known as 'Devil Amongst the Tailors'. Revived as a family board game in 20th century United States, children were thought to get the hang of table-top skittles quickly and end up better than adults. All-time PBA Bowling champion Dick Weber endorsed the game as "the next best thing to having a bowling alley in your living room".

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Editions

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Credits

People and publishers

Designers

1
(Uncredited)

Artists

1
(Uncredited)

Publishers

4
L'Arbre a Jouer Aurora Chad Valley Co Ltd. Coleco Industries, Inc.

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