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Show Business box art
Rich game profile

Show Business

Show business is a pretty heavy economic game for 2 to 5 players aged 14+ with play time 45 min – 2 hours. You act as manager of music group playing one of 5 major music styles: rock, pop, black (african/afroamerican rooted, e.g. rap, soul, R&B), jazz, club (electronic dance musi...

Players

2-5

Time

?-?

Age

13+

Weight

3.92

Rating

6.54

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Show Business has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The player interaction score is average, and the game is moderately easy to learn. Overall, Show Business provides a highly replayable and engaging experience.

Luck profile

The final luck score for Show Business is 5.33. The game has a moderate impact of randomness, with random elements playing a notable but not exclusive role in determining the outcome. Players have a substantial ability to mitigate luck through strategic decisions and planning. The game has a balanced mix of luck and strategy, with neither element dominating the gameplay.

Overview

What ABG knows about this game

Show business is a pretty heavy economic game for 2 to 5 players aged 14+ with play time 45 min – 2 hours. You act as manager of music group playing one of 5 major music styles: rock, pop, black (african/afroamerican rooted, e.g. rap, soul, R&B), jazz, club (electronic dance music) and compete with other managers to gain fame and money for you and your musicians. Employ best musicians and motivate them to write popular songs. Forecast market trends and influence media to have songs of your group on top of charts. Use your contacts in branch and hire professionalists available on the market to support your group as well as to sabbotage successes of your competition. Contract most lucrative concerts and travel with your tournees around Europe. Take care of highest possible satisfaction within a group in order to have your musicians as long as possible with you. It is one year time for you to lift up your debutants on top of popularity. Gain fame and money greater than your competitors.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Grzegorz Majewski

Artists

2
Maciej Hajnrich Yuri Schipakin

Publishers

1
SINONIS

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