Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Draft dice to activate whole rows and columns, expand a Norwegian fishing village, and balance trade, technology, and the sea.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Open Drafting
Select cards or items from a shared face-up display.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Set Collection
Gather related items that become more valuable when scored together.
Income
Receive recurring resources according to your position, assets, or development.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Guide a northern Norwegian village through a period of change by drafting dice and activating every building in the matching row or column of your settlement. New buildings make later activations more productive, while technology tracks unlock lasting abilities and improve the fishing boat that feeds the local economy. Trade goods, pack crates, hire workers, retire villagers, and choose among variable powers and end-game goals. Saltfjord rebuilds the central dice puzzle of Santa Maria into a more thematic, flexible engine with a substantial solo mode.