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Recurrring box art
Rich game profile

Recurrring

In ReCURRRing, players try to win cards. The deck consists of 57 cards: one 1, two 2s, etc. up to nine 9s, along with a dozen Rs; with fewer then five players, some of these cards are removed from play. A 1 is the strongest single card, but any pair beats a single with two 2s bei...

Players

3-5

Time

?-?

Age

8+

Weight

1.5

Rating

6.77

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Recurrring has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Recurrring has a moderate influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In ReCURRRing, players try to win cards. The deck consists of 57 cards: one 1, two 2s, etc. up to nine 9s, along with a dozen Rs; with fewer then five players, some of these cards are removed from play. A 1 is the strongest single card, but any pair beats a single with two 2s being the highest pair; Rs are the weakest cards. After dealing out the deck, the starting player lays out a single card. The next player can pass (in which case they're out for the remainder of the round) or they can play one or two cards that rank higher than what was played; if they do, they take the previously played card(s) in hand. Each subsequent player can either pass or play a higher set of cards of cards, but a set that includes at most one card more than what was played most recently. Once all players pass, the cards in the center are removed from play, and whoever played most recently leads in the new round. When a player runs out of cards, the round ends and players score points for the cards they've collected. Players play three rounds, then whoever has the most points wins.

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