ABG All Board Games
The Quick And The Undead box art
Rich game profile

The Quick And The Undead

Ride into West Fort, a small town in the Wild West overrun with undead and show the inhabitants you are not to be crossed. Gain more Notoriety than your fellow Outlaws, take control of the town and claim it as your own. Plan your actions carefully to maximize their effect and pre...

Players

1-6

Time

45-60

Age

8+

Weight

2

Rating

6.80

Overview

What ABG knows about this game

Ride into West Fort, a small town in the Wild West overrun with undead and show the inhabitants you are not to be crossed. Gain more Notoriety than your fellow Outlaws, take control of the town and claim it as your own. Plan your actions carefully to maximize their effect and prepare to fight over common goals. Earn, steal and shoot your way to notoriety whether in-game, by controlling unique buildings, or by clearing out the undead plaguing the town. Shoot first, ask never. The Quick and the Undead is played over “days” and each day is broken into 3 rounds of actions. Each round begins with all players simultaneously, and secretly, selecting 1 of the 8 actions by setting the corresponding number on their D8. Players reveal their numbers simultaneously and place an outlaw from their stash onto their chosen action. Players will take their turns in descending numerical order, starting with “hired guns” and continuing from action “8” down to action “2." If two or more players have an outlaw on the same action they will duel. At the end of a player's turn, if they have enough money, and there are no Undead in the street, they may purchase a building to gain it's unique action. If there is already an outlaw in the building those Outlaws will shootout for control. After all players have taken their turn, round 2 of the day will begin, however Outlaws may not return to an action if they already have an Outlaw there. After 3 rounds the current Day is over and all players collect outlaws used on action spaces (not in buildings) and return them to their stash. Outlaws that have been killed are left in the graveyard and are not collected. At the end of a day in which there are less Undead than players the game will end, and players will add up their Notoriety from tokens taken, Undead killed and buildings owned (if that building has been emptied of Undead.) The player with the highest notoriety wins. In the event of a tie, the Outlaw with more money wins. If still tied, the tied Outlaws duel to the death. —description from the designer

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.