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Quest: Awakening Of Melior box art
Rich game profile

Quest: Awakening Of Melior

Choose your Character, and endure the Event deck as you face the Encounters of Glowmount, Meltwood, and the Shadow Caves and overcome them with your skills of Combat, Survival, and Intellect. Find a Quest, complete it, and win the game! Each turn, draw an Event card that will mod...

Players

1-2

Time

15-45

Age

14+

Weight

2

Rating

6.34

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Teach 2.1

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Quest: Awakening of Melior has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Quest: Awakening of Melior is 7, indicating a moderate level of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Choose your Character, and endure the Event deck as you face the Encounters of Glowmount, Meltwood, and the Shadow Caves and overcome them with your skills of Combat, Survival, and Intellect. Find a Quest, complete it, and win the game! Each turn, draw an Event card that will modify the current Encounter or the game going forward, and then enter an Encounter card to face it. Roll five six-sided dice, lock the results into beneficial combos and enemy combos, and then reroll unlocked dice as much as you like—risking the enemy combos the whole time. Quest: Awakening of Melior is a single-player expandable card game in which you play as one of a few characters who has been changed by the strange, new magic of Melior. For as long as anyone remembers, Melior has been a mundane, magicless medieval world, but crystals have been falling from the sky, and a year ago, a pale moon appeared, alighting the crystals and the world with rippling magical energy. Face encounters in the Meltwood Forest—once a normal patch of woods now reshaped by a melting rain that fused animals, plants, people, and everything it dripped on—Glowmount—a massive crystal that fell from the sky and was carved into a castle by dwarves and then taken over by humans, now glowing with the new magic and twisting its denizens into crazy, crystalline beings—and the Shadow Caves—a sinewy series of passages shaped by memory and imagination, dark with the fears of the world but strangely accommodating and cathartic.

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Credits

People and publishers

Designers

1
Andrew Wilson (II)

Artists

4
Ivy Cave JoJo Leong Anton Magdalin Juan Paulo Mananita

Publishers

1
Silent7Seven Games

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