Table feel
Quadwrangle has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
Quadwrangle is dice game played with a board with 9 columns. Each column has a counter that starts in the middle and you attempt to move a counter by rolling certain dice combinations to your scoring area. (It is a bit like playing 9 games of tug of war simultaneously.) The winne...
Players
2
Time
?-?
Age
6+
Weight
1.3
Rating
5.85
Should this hit the table?
Quadwrangle has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Quadwrangle has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
quadwrangle offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.05.
Quadwrangle has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is influenced by a balanced mix of luck and strategy.
Overview
Quadwrangle is dice game played with a board with 9 columns. Each column has a counter that starts in the middle and you attempt to move a counter by rolling certain dice combinations to your scoring area. (It is a bit like playing 9 games of tug of war simultaneously.) The winner is the first to get 3 counters in their scoring area. The dice are rolled in a manner similar to Yahtzee: Roll 5 dice. Keep the ones and reroll the rest. You may reroll up to three times. The nine columns are marked: - Number (from 1-6): Roll a pair of those numbers move the counter 1 space in the column, triple 2 spaces, etc. - Run: You are trying to roll a straight (12345 for 2 spaces, or 23456 for 3 spaces) - High/Low: You are trying to roll a total over 23 or under 12. There are bonuses for rolling more extreme totals. 1996 Mensa Select Reimplemented as: Kniffel Duell / Cosmic Cows
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