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Purzelbaum box art
Rich game profile

Purzelbaum

Purzelbaum is the dexterity and memory game with a three-dimensional, wooden tree that provides plenty of nuts for busy squirrels to bury during autumn and then dig up again once winter has come. In autumn, the player whose turn it is picks a hole in the ground and tries to let a...

Players

2-4

Time

15-20

Age

4+

Weight

1

Rating

6.92

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation, high frequency of interaction, and low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation, high frequency of interaction, and low emphasis on cooperation.

Replay value

Purzelbaum has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and interested.

Luck profile

Purzelbaum has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is determined by a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Purzelbaum is the dexterity and memory game with a three-dimensional, wooden tree that provides plenty of nuts for busy squirrels to bury during autumn and then dig up again once winter has come. In autumn, the player whose turn it is picks a hole in the ground and tries to let a nut fall into it. If the player is successful, they will get a leaf as a reward. As soon as all nuts have been shaken from the tree, it becomes winter. Now, the players try to recall the best spots to dig for nuts. As soon as all nuts have been recovered, the player with the most leaves and nuts wins. —description from the publisher (Purzelbaum means somersault in German and also means falling of the tree-ish, pun-like)

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Harald Fecher Thomas Liesching

Artists

1
Doris Matthäus

Publishers

1
Zoch Verlag

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