Table feel
Moderate level of direct and strategic confrontation with frequent interaction, but limited emphasis on cooperation.
In Polders: Flip & Write you will be a 17th century Dutch investor that invested in the creation of the Dutch polders Beemster, Schermer, Wijde Wormer and Purmer. Flip and Write your way to the best combinations of fields, gardens, mills, farms and manors. But be careful! After e...
Players
2-4
Time
30-45
Age
10+
Weight
2.5
Rating
6.30
Should this hit the table?
Moderate level of direct and strategic confrontation with frequent interaction, but limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with frequent interaction, but limited emphasis on cooperation.
Polders: Flip & Write offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Polders: Flip & Write has a strong replayability score of 7.68.
Polders: Flip & Write has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a game that is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
In Polders: Flip & Write you will be a 17th century Dutch investor that invested in the creation of the Dutch polders Beemster, Schermer, Wijde Wormer and Purmer. Flip and Write your way to the best combinations of fields, gardens, mills, farms and manors. But be careful! After each time you 'write', you hand your polder to the player on your left. The game is set in the 17th century in the Netherlands, a time when the country was experiencing a massive economic boost and merchants were looking for ways to increase food production. As a result, they came up with massive projects to enclose lakes with dikes and pump out the water with windmills. The resulting low-lying tract of land is known as a polder. One polder was qualified as an UNESCO World Heritage site: the Beemster Polder. The Beemster has a solid dike of 42 kilometers long, was pumped dry with 43 windmills, has its lowest point at 7 meters (23 feet) below sea level, and has a surface of 72 square kilometers (nearly 28 square miles). The land created in this polder, and the three polders created in the following decades, was incredibly fertile and therefore mostly used for farms. But the rich and powerful of the nearby city of Amsterdam also created ‘buitenplaatsen’ (country houses or manors). In the game Polders, the four big polders created in the first half of the 17th century are your playing field. —description from the publisher
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